Lila
Each player starts with character on the starting square . Players take turns rolling a die to move their character by the number of squares indicated by the die rolled. Characters follow a fixed route follows a boustrophedon (ox-plow) track from the bottom to the top of the playing area, passing once through every square. If, on completion of a move, a player's character lands on the lower-numbered end of a "ladder" (green portal), the player moves the character up to the ladder's higher-numbered square. If the player lands on the higher-numbered square of a "snake" (red portal), the character must be moved down to the snake's lower-numbered square.
The player who is first to bring their token to the last square of the track is the winner.
Status | Released |
Platforms | HTML5 |
Author | pukinasd |
Tags | Multiplayer, Pixel Art |
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